![]() ![]() ![]() During the match, one of the Korean players launched an early Zergling rush attack against an opponent player, who exclaimed " OMG ZERG RUSH." In response, the Zerg player replied "KEKEKE," a popular Korean phrase that is comparable to " lolololol" in English. The meme in itself stems from a multiplayer match played by Koreans, who represent a significant portion of Starcraft's international fanbase. The Zerg race is gladly favored concerning speed and power in the earliest moments of the game and the "Zerg Rush" strategy caught on really quick in wide scale, when gamers realized that one decisive Zergling attack could finalize a game in less than 5 minutes. A Zergling rush is the tactic of attacking an opponent with 6 or more Zergling units as early as permissible. They are small and inexpensive Zerg units which can be produced quickly. The first infantry units of Zergs are Zerglings. As a result, it became common for players to set "no rush in x minutes" rules in online matches. This strategy is especially conducive to StarCraft's Zerg players, whose average unit build time is significantly shorter in comparison to the other two species. In the real time strategy genre, "rush" is a type of fast-attack strategy that involves mass mobilizing one or a combination of different unit types as rapidly as possible in order to overrun the opponent's base and inflict most serious damage. In the game, each player can choose to play as one of the three species: Terran (humans), Protoss (humanoids) or Zerg (insectoids). Similar to You must construct additional pylons! and In Ur Base, Zerg Rush came from StarCraft, a military science real time strategy game originally released on March 31st, 1998. ![]()
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